Monday, March 30, 2015

Prototype Time! | Mega Man Legends 2 (English Debug Prototype)

Last March, Protodude approached me with a few Mega Man prototypes he had on his possession. The first was a proto of Mega Man X5, the third being a "late"-English localization build of The Misadventures of Tron Bonne circa months before it's North American release, and the second in-between...

...an English debug prototype of Mega Man Legends 2, dated July 12, 2000. This was by far, surprisingly, the most interesting of the three Mega Man prototypes that Protodude shared to me behind closed doors. I held onto this for a while before it was leaked onto the net, mostly due to video production reasons and to start writing a page for this at the The Cutting Room Floor.

So wait, wait, wait. What exactly does "debug" mean? What is it for and why should we care about this, aside of serving as a view of the game's development?

So (to my understanding) debugging basically means to look for bugs, meaning any defects, in the whole game's programing and fixing them all of them as much as possible. This particular debugging prototype was used to assess the programming of the game during Rockman DASH 2's localization process into Mega Man Legends 2.

Sunday, March 1, 2015

This guy did WHAT to Spider-Man?!

Oh dang, one month? Yikes. I hate working retailer with randomized schedules.

The face of a rabid rapist.
If there's one reason I love playing Capcom's fighting games.  They're a blast to play with the bizarre variety of characters and the insanity these characters enable with their super-hyper-variable-attack whatever moves.

To over it briefly, Norimaro is this Japanese sketch character created by comedian Noritake Kinashi who, in the game, represents neither Marvel or Capcom but of the Japanese Nippon TV channel in Japan. He appears as a regular playable character exclusively in the Japanese arcade and console versions of the game, but was removed in all the overseas releases despite most of his taunt text being translated into English

A few years ago, I stumbled upon this video on Nico Nico Douga of Capcom staff introducing Norimaro to Japanese TV viewers in the Japanese version of Marvel Super Heroes vs. Street FighterIn this segment, Norimaro performs a... questionable attack on a hapless Spider-Man. Just see with your own eyes.



What he's doing is a kancho, a Japanese prank that involves putting your index fingers together and sticking them up someone's ass, usually on friends. So now that you that fairly useless detail, please do not perform this in public. You'll probably be thrown in your local area's sex offender registry at the very least

What should be noted however, is that this particular move was actually removed from the final version of the game. Word of hearsay goes that a Marvel representative had seen this build and furiously demanded its immediate omission. I'm not really finding any concrete sources that validate this report, but you can bet in the event that I do I'll immediately update this post with the full scoop.

Needless to say, he's probably the only reason I'd play ever play Marvel Super Heroes vs. Street Fighter.